Hello again old friends
Let’s have another go at this, shall we? Last time, I spent about 40 hours porting over a c++ library for binaural 3D sound to AS3, then realised there wasn’t enough time to actually make a game with it. Still, I ended up with a 3D sound library for Flash, which I should really open source one day…
So this time, it’s the same old setup:
- Platform: Flash/AIR
- IDE: FlashDevelop / Flash Pro CS5.5
And for libraries, my favourites, including my own personal library (freshly open-sourced):
- https://github.com/SFBTom/tomvian
- https://github.com/robertpenner/as3-signals
- https://github.com/PrimaryFeather/Starling-Framework
- https://github.com/mikechambers/as3corelib
- https://github.com/deltaluca/nape
For sound effects, I’ll most likely be using my old as3sfxr library/app:
Not sure what I’m doing for music, possibly FL Studio? Depends what I need I guess!
Good luck everyone!