Hello again old friends

Let’s have another go at this, shall we? Last time, I spent about 40 hours porting over a c++ library for binaural 3D sound to AS3, then realised there wasn’t enough time to actually make a game with it. Still, I ended up with a 3D sound library for Flash, which I should really open source one day…

So this time, it’s the same old setup:

  • Platform: Flash/AIR
  • IDE: FlashDevelop / Flash Pro CS5.5

And for libraries, my favourites, including my own personal library (freshly open-sourced):

For sound effects, I’ll most likely be using my old as3sfxr library/app:

Not sure what I’m doing for music, possibly FL Studio? Depends what I need I guess!

Good luck everyone!