{"author_name":"pixelguff","cat":"LD #29","comments":[{"author_name":"hexagore","time":"April 25, 2014 7:21 am","epoch":1398428460,"text":"Win at the things!","spam":"N"}],"epoch":1398424800,"likes":1,"metadata":{"p_key":"33035","p_author":"pixelguff","p_authorkey":"34978","p_urlkey":"68557","p_title":"In! (Hopefully)","p_cat":"LD #29","p_event":"LD29","p_time":"1398424800","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"34978","us_name":"pixelguff","us_username":"pixelguff","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I&#8217;m going to do my first Ludum Dare!<\/p>\n <p>I&#8217;m relatively new to game development, so I&#8217;m treating this like a game dev boot camp. If nothing else, I&#8217;ll have a bunch of mistakes to learn from.<\/p>\n <p>As I have a toddler and a new baby in the house, my free time is extremely limited, so I may end up doing this for the jam instead, but I&#8217;m going to give it a go.<\/p>\n <p><strong>Tools (Subject to change):<\/strong><\/p>\n <ul>\n <li>Engine: Either Unity or <span class=\"st\">L\u00d6VE<\/span>, depending on the theme. I&#8217;d prefer to use Unity as that&#8217;s what I&#8217;m currently learning.<\/li>\n <li>Graphics: Blender for 3D, The GIMP and\/or Inkscape for 2D.<\/li>\n <li>Audio:\n <ul>\n <li>Effects: <a title=\"BFXR\" href=\"http:\/\/www.bfxr.net\/\">bfxr<\/a> and Audacity.<\/li>\n <li>Music: Probably LMMS if I have time.<\/li>\n <\/ul>\n <\/li>\n <\/ul>\n <p>I&#8217;ll also make a tumblr or something to chart my progress. Along with the usual vines, tweets, etc.<\/p>\n <p>Hurrah!<\/p>\n <p>&nbsp;<\/p>","time":"April 25th, 2014 6:20 am","title":"In! (Hopefully)"}