{"author_name":"rubberjet","cat":"LD #29","comments":[{"author_name":"","time":"April 25, 2014 4:43 am","epoch":1398418980,"text":"Rules say: Base code and personal code libraries are allowed, but should be declared and shared with the community prior to beginning your entry. To do this, make a blog post.","spam":"N"}],"epoch":1398418740,"likes":0,"metadata":{"p_key":"33050","p_author":"rubberjet","p_authorkey":"0","p_urlkey":"68572","p_title":"Yay, my first Ludum Dare!","p_cat":"LD #29","p_event":"LD29","p_time":"1398418740","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hey, this is going to be my first Ludum Dare compo.<\/p>\n <p>Am I allowed to use an engine I wrote beforehand in the compo?<\/p>\n <p>I&#8217;ll be using Java, the lightweight java game library and my graphics will be made in Photoshop.<\/p>","time":"April 25th, 2014 4:39 am","title":"Yay, my first Ludum Dare!"}