{"author_name":"Jsor","cat":"LD #29","comments":[],"epoch":1398414240,"likes":0,"metadata":{"p_key":"33066","p_author":"Jsor","p_authorkey":"0","p_urlkey":"68588","p_title":"Engine code pre-declaration (as per the rules)","p_cat":"LD #29","p_event":"LD29","p_time":"1398414240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I&#8217;m predeclaring some base engine code that I&#8217;m planning to use for my LD game, if I choose to compete. I&#8217;m mostly entering to force myself to work on my engine, which is mostly for fun (obviously Unity or such would be a better choice if I were doing this super seriously).<\/p>\n <p>&nbsp;<\/p>\n <p>https:\/\/drive.google.com\/file\/d\/0B1BOo559t4veSmtDVEpOdFp1bkk\/edit?usp=sharing<\/p>\n <p>&nbsp;<\/p>\n <p>Any other dependencies are already on github or will be shortly. Since I&#8217;m essentially doing engine work as the purpose of the game, this code may drastically change before submission and of course the updated engine will be posted.<\/p>","time":"April 25th, 2014 3:24 am","title":"Engine code pre-declaration (as per the rules)"}