{"author_name":"piopio","cat":"LD #29","comments":[{"author_name":"muramasa","time":"April 25, 2014 6:37 am","epoch":1398425820,"text":"Yes, it is! I want a taste of Allegro.","spam":"N"}],"epoch":1398411600,"likes":0,"metadata":{"p_key":"33073","p_author":"piopio","p_authorkey":"35127","p_urlkey":"68595","p_title":"What to do","p_cat":"LD #29","p_event":"LD29","p_time":"1398411600","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"35127","us_name":"piopio","us_username":"piopio","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Oh boy!\u00a0 Ludum Dare is almost here!\u00a0 What will I do?  I should do some planning&#8230;<\/p>\n <p>The compo starts at 2:00 a.m. (in Spain).  That&#8217;s too late&#8230; or soon&#8230; don&#8217;t know&#8230;  Let&#8217;s do things easy.<\/p>\n <p>I&#8217;ll use Object Pascal and <a href=\"http:\/\/alleg.sf.net\/\">Allegro<\/a> (<a href=\"http:\/\/allegro-pas.sf.net\/\">Allegro.pas<\/a> actually), of course.\u00a0 To avoid the problems I had in the <a href=\"http:\/\/www.pascalgamedevelopment.com\/showthread.php?13208-Momen-3d\">2nd PGD Challenge<\/a> (no one of the judges was able to play the game) I&#8217;ll use Allegro 4 instead of 5, even that first release is much more stable that the SVN one I used for Momen 3D.  Problem evaded.<\/p>\n <p>Artistically, I think I&#8217;ll do Old School, you know, pixelart and beep-boop sound efects.  May be I&#8217;ll add some 3D (No OpenGL available, but Allegro&#8217;s 3D stuff is great actually) but not a lot.  A simulated <a href=\"http:\/\/en.wikipedia.org\/wiki\/Mode_7\">Mode 7<\/a> at most, and only if it&#8217;s really necessary.<\/p>\n <p>I think this is a good plan, isn&#8217;t it?<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/planning\/\" rel=\"tag\">Planning<\/a><\/p>","time":"April 25th, 2014 2:40 am","title":"What to do"}