{"author_name":"dijon","cat":"LD #29","comments":[{"author_name":"","time":"April 25, 2014 1:47 am","epoch":1398408420,"text":"You mentioned public domain songs, so remember that you are not allowed to use them! You have to create\/generate music if you want some.","spam":"N"},{"author_name":"BKGH","time":"April 25, 2014 12:33 pm","epoch":1398447180,"text":"Two things stand out in that picture. Porn.txt(Hwat)<br \/>\n And, is that, is that windows 98?","spam":"N"}],"epoch":1398407160,"likes":3,"metadata":{"p_key":"33079","p_author":"dijon","p_authorkey":"35643","p_urlkey":"68601","p_title":"Pre-bed pre-LD29 post- I\u2019m in","p_cat":"LD #29","p_event":"LD29","p_time":"1398407160","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"35643","us_name":"dijon","us_username":"dijon","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I began dabbling in game development in December when my classes for the year ended. I realized that you needn&#8217;t have completed school to develop games, and I had a pretty solid understanding of the programming courses I&#8217;d taken (and I got high marks and awards in them bragbragbrag this is such a crap aside i&#8217;m writing it anyway stop me i regret this). Participating in Ludum Dare seems like a really cool thing to do, as I have not completed working on any project yet. In the past month I feel like I&#8217;ve gained a solid understand of how to make\u00a0<em>a thing<\/em>, and only <em>a thing- <\/em>frustrating vagueness of that phrase intended. I want to make <em>a game<\/em> this weekend. I&#8217;m not going to go crazy with the scope of the project (I&#8217;ll REALLY try not to, this has gotten me into trouble in school many times over the years, hope I&#8217;d learned my lesson by now). I have no expectations for the quality of this game, but I will finish it. That&#8217;ll be some kind of milestone.<\/p>\n <div id=\"attachment_339500\" style=\"width: 585px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/ld.jpg\"><img class=\" wp-image-339500\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/ld-300x168.jpg\" alt=\"Remember- just like ol' Dredd always says: &quot;I am ready to create a video game.&quot;\" width=\"575\" height=\"322\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/ld-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/ld-550x309.jpg 550w\" sizes=\"(max-width: 575px) 100vw, 575px\" \/><\/a><p class=\"wp-caption-text\">Remember- just like ol&#8217; Dredd always says: &#8220;I am ready to create a video game.&#8221;<\/p><\/div>\n <p>I&#8217;ve read some things today that I think (hope) will be helpful to me during my development. I&#8217;ll compile a short list of things I found which I hope serve me at my tired-est:<\/p>\n <p>(most things in the LD tips section [http:\/\/www.ludumdare.com\/compo\/tag\/tips\/] are probably worth reading)<\/p>\n <p>list of content generators-http:\/\/kelgardev.forumieren.org\/h2-tools<\/p>\n <p>Blip and Bleep Maker- http:\/\/www.bfxr.net\/ (this thing is really cool!)<\/p>\n <p>Stutter, a cool workflow task-setting helper thing-\u00a0http:\/\/stutterapp.com\/ (not sure if I&#8217;m using the word workflow right, a clear sign that I&#8217;m not a professional and also a sign of weakness to other competitors)<\/p>\n <p>cgMusic, a random music generator- http:\/\/codeminion.com\/blogs\/maciek\/2008\/05\/cgmusic-computers-create-music\/<\/p>\n <p>All the other tools I plan on using are on my desktop, including a lot of free, open-source software for my poor collegiate ass.<\/p>\n <p>In my final preparations tonight, I&#8217;ve brushed up on a few things, such as publishing builds in Unity, creating menus, and other things I don&#8217;t have a lot of experience with, as someone who hasn&#8217;t completed a game before. The tragic thing to happen would be that I don&#8217;t finish because I somehow get into an area I&#8217;m just not familiar with, and would have to learn on the fly. I&#8217;ve tried to prevent that, but there&#8217;s only so much preparation I can do before I know what I&#8217;ll need to have already known. I also took a glance at each of the themes. If there&#8217;s one thing I think I&#8217;m good at, it&#8217;s at coming up with ideas on the fly, ideas that sometimes seem pretty good at the time they are come up with. Though, I also know that if I don&#8217;t come up with an idea in the first 15 seconds of needing one, I often freeze up and way overthink it, so here&#8217;s hoping I think very little while coming up with my game idea.<\/p>\n <p>You know, I&#8217;ll just work <em>really fast<\/em> it&#8217;ll be fiiiiiiiiiine<\/p>\n <p>&nbsp;<\/p>","time":"April 25th, 2014 1:26 am","title":"Pre-bed pre-LD29 post- I\u2019m in"}