{"author_name":"noom","cat":"LD #29","comments":[],"epoch":1398392820,"likes":1,"metadata":{"p_key":"33105","p_author":"noom","p_authorkey":"27369","p_urlkey":"68627","p_title":"Last day","p_cat":"LD #29","p_event":"LD29","p_time":"1398392820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"27369","us_name":"noom","us_username":"noom","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Morning everyone!<\/p>\n <p>After a BBQ, bonfire and some beers with friends last night I&#8217;m feeling all refreshed, so today I&#8217;m going to be fooling around with the animations in my graphics engine, and will try to finalize some of the features. I&#8217;ve just realized there&#8217;s a small issue with my object state management and it&#8217;s not incredibly easy for me to change animation states (e.g changing from idling to moving), so I&#8217;ll be trying to figure that out. And hopefully I can hack together a basic sound engine before the day is up so that I don&#8217;t have to worry over the framework during the compo.<\/p>\n <p>As usual I&#8217;ll be streaming (www.twitch.tv\/noomnahor) and will be sitting in the chat channel, happy to answer any questions you might have.<\/p>","time":"April 24th, 2014 9:27 pm","title":"Last day"}