{"author_name":"zatyka","cat":"LD #29","comments":[],"epoch":1398390240,"likes":1,"metadata":{"p_key":"33119","p_author":"zatyka","p_authorkey":"14357","p_urlkey":"68641","p_title":"I\u2019m in \u2026 and Excited as Ever!","p_cat":"LD #29","p_event":"LD29","p_time":"1398390240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"14357","us_name":"zatyka","us_username":"zatyka","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>After 5 main events, I&#8217;m still hooked on LD.\u00a0 My goal, as always, is to improve upon last time&#8230; which is getting increasingly harder. \ud83d\ude00<\/p>\n <p><strong>Engine:<\/strong> Most likely Construct 2 with a small chance of HaxeFlixel.<\/p>\n <p><strong>Graphics<\/strong>: Pickle, Gimp, or Inkscape<\/p>\n <p><strong>Music<\/strong>:\u00a0FL Studio, BescaCeoil, or cgMusic\u00a0depending on how much time I have.<\/p>\n <p><strong>Sound: <\/strong>Labchirp, bfxr, or I&#8217;ll make my own if I have time.<\/p>\n <p>&nbsp;<\/p>\n <p>Assuming I use C2, I\u2019ll use my own <a href=\"https:\/\/drive.google.com\/file\/d\/0B1WHy6HMPuyobERsN2lKMUo0eDQ\/edit?usp=sharing\">&#8220;boilerplate&#8221; file <\/a>.\u00a0 It contains:<\/p>\n <ul>\n <li>Default Project Settings<\/li>\n <li>A few non-gameplay\u00a0functions I use in almost all my projects<\/li>\n <li>An menu engine\u00a0for creating a simple UI for changing game settings in-game<\/li>\n <li>2 bitmap fonts<\/li>\n <li>Splash Screen<\/li>\n <\/ul>\n <p>I can&#8217;t wait to play some LD games. Best of luck to everyone!<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"April 24th, 2014 8:44 pm","title":"I\u2019m in \u2026 and Excited as Ever!"}