{"author_name":"mackthehobbit","cat":"LD #29","comments":[],"epoch":1398381480,"likes":0,"metadata":{"p_key":"33142","p_author":"mackthehobbit","p_authorkey":"21333","p_urlkey":"68672","p_title":"3rd Ludum Dare, I am in!","p_cat":"LD #29","p_event":"LD29","p_time":"1398381480","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"21333","us_name":"mackthehobbit","us_username":"mackthehobbit","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I&#8217;ve entered the comp twice before, in ld26 and ld27, and managed to finish something both times. I missed #28, but it looks like I&#8217;m in for Ludum Dare #29! I\u00a0should have \u00a0a fair bit of time to make something, in my timezone the comp runs from 11am on Saturday to 11am Monday.<\/p>\n <p>Anyways, I&#8217;m using nearly the same tools as I have in the last two Ludum Dares:<\/p>\n <ul>\n <li>Language: Java &#8211; I will likely make an applet, so I can put up a webpage link.<\/li>\n <li>Libraries: Either standard Java, or perhaps LWJGL or libgdx if I need it.<\/li>\n <li>IDE: Eclispe FTW!<\/li>\n <li>Graphics: Paint.NET, and GIMP if required<\/li>\n <li>Sound: sfxr<\/li>\n <li>Music: umm&#8230;<\/li>\n <li>Timelapse (if I make one): Chronolapse<\/li>\n <\/ul>\n <p>I can also port the game to Android if I get time and feel the need to. Or I might just end up making something using completely different tools than what I&#8217;ve posted here \ud83d\ude1b<\/p>\n <p>The themes in the final round don&#8217;t look too bad, there are definitely a few I&#8217;d like to see chosen. Anyways, good luck to everyone!<\/p>","time":"April 24th, 2014 6:18 pm","title":"3rd Ludum Dare, I am in!"}