{"author_name":"GameGrape Studios","cat":"LD #29","comments":[{"author_name":"DST","time":"April 24, 2014 7:43 am","epoch":1398343380,"text":"If you want to roll your own, i suggest SDL+OpenGL, I did that, and must admit, after playing with Irrlicht, that I regret it a tiny bit \ud83d\ude1b","spam":"N"}],"epoch":1398340620,"likes":0,"metadata":{"p_key":"33242","p_author":"GameGrape Studios","p_authorkey":"505103","p_urlkey":"68773","p_title":"3D Graphics?","p_cat":"LD #29","p_event":"LD29","p_time":"1398340620","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"505103","us_name":"GameGrape Studios","us_username":"GameGrape Studios","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hey Guys, I have been trying to hit 3D graphics for a while. I&#8217;m using C++ and i do not want to drift off to a game engine. Does anyone have any suggestions? Maybe something relatively simple. I&#8217;m currently using SDL2.0 for 2D. Thanks! GameGrape Corporation: www.codingrevolution.blogspot.com<\/p>","time":"April 24th, 2014 6:57 am","title":"3D Graphics?"}