{"author_name":"Laralyn","cat":"LD #29","comments":[],"epoch":1398309480,"likes":2,"metadata":{"p_key":"33280","p_author":"Laralyn","p_authorkey":"33924","p_urlkey":"68811","p_title":"Hello\u2026 and base code!","p_cat":"LD #29","p_event":"LD29","p_time":"1398309480","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"33924","us_name":"Laralyn","us_username":"laralyn","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>This is my first Ludum Dare and I&#8217;m up to my neck in prep work, but I wanted to take a minute and post <a href=\"http:\/\/eluminarts.com\/ludumdare\/ludumDareTest.html\" target=\"_blank\">my test app<\/a>, which is also a demo of the extent of my base code (minimal). It has only a single Unity scene with one button to stop or start the music (Myst theme). The main purpose was to create a web player that included UI and audio, and to have a code base that has all of my tools already imported: Unity, PlayMaker, NGUI, and SoundManagerPro.<\/p>\n <p>I&#8217;m considering streaming my work and if I decide to, I&#8217;ll post stream info once I get it set up.<\/p>","time":"April 23rd, 2014 10:18 pm","title":"Hello\u2026 and base code!"}