{"author_name":"Hackingroelz","cat":"LD #29","comments":[{"author_name":"Jexel","time":"April 23, 2014 9:45 am","epoch":1398264300,"text":"Where can we find your lua game framework rGine?","spam":"N"}],"epoch":1398257580,"likes":0,"metadata":{"p_key":"33340","p_author":"Hackingroelz","p_authorkey":"21430","p_urlkey":"68871","p_title":"Let\u2019s do this!","p_cat":"LD #29","p_event":"LD29","p_time":"1398257580","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"21430","us_name":"Hackingroelz","us_username":"\/author\/hackingroelz\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Had to skip LD28, but I&#8217;m certainly gonna be in for LD29 (compo)!<\/p>\n <p>I&#8217;m also working on a lot of stuff for my Lua game framework. Hopefully I&#8217;ll get better Bullet integration done before it\u00a0starts (and maybe even SSAO)!<\/p>\n <p>Anyway, here&#8217;s the stuff I&#8217;ll be using:<\/p>\n <p><strong>Engine\/framework\/thing<\/strong>: rGine (my Lua game framework)<br \/>\n <strong>Language<\/strong>: Lua\/Java<br \/>\n <strong>IDE<\/strong>: Sublime text 3\/Eclipse<br \/>\n <strong>Graphics<\/strong>: Paint.net<br \/>\n <strong>Sound<\/strong>: Dunno<br \/>\n <strong>Music<\/strong>: Garageband for iPad<\/p>\n <p>Have fun!<\/p>","time":"April 23rd, 2014 7:53 am","title":"Let\u2019s do this!"}