The zeppelin arrives

The (air)ship is loaded with:

  • Game Maker: Studio Pro (with HTML5 export)
  • Photoshop
  • A microphone I bought for a single British pound in Scotland
  • Audacity
  • Toblerone and tap water

One of my goals for this time is simply to do better than my first LD rating-wise. I was satisfied with my last game, but this time I’m using a tool I’m much more confident in using, and I’d like to think that I’ve gotten better at making games since last August. Otherwise <brag> making 31 games in 31 days </brag> would have been a waste.

Another goal of mine is to make a game that feels like it’s not a waste of time. I feel like I succeeded at that last time, since people found it unique, which is important to me.

I will probably try to explore the relations between mechanics and narrative, like I did last time, and try to make the mechanics feel in sync with the mood and story of the game (extremely hard to do! 😀 ).

I’ll also try to add some sound to the game this time, although I haven’t made the mike work with Audacity yet. And maybe even some graphics that aren’t just colorful squares and half-circles!

Most of all, however, my goal is to have fun ! Even though I’ve only been able to participate once, I love Ludum Dare, and all you people who’ll be making games this weekend. Soar high and enjoy the ride!

-ZC

Tags: Ferdinand Graf von Zeppelin, pre-mortem