{"author_name":"Jezzamon","cat":"LD #29","comments":[],"epoch":1398240480,"likes":3,"metadata":{"p_key":"33362","p_author":"Jezzamon","p_authorkey":"10217","p_urlkey":"68893","p_title":"Here\u2019s what I\u2019ll be using:","p_cat":"LD #29","p_event":"LD29","p_time":"1398240480","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"10217","us_name":"Jezzamon","us_username":"\/author\/jezzamon\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Whee! This&#8217;ll be my 6th Ludum Dare!<\/p>\n <p>My goal this time is to not to sacrifice a\u00a0concept in favour of art or other features. I say that because last LD48 I spent a little too much time on that, and not enough time on my concept.<\/p>\n <p>What I&#8217;ll be using<\/p>\n <ul>\n <li>Code:\n <ul>\n <li>FlashDevelop<\/li>\n <li>ActionScript 3.0<\/li>\n <li>NO game engines \ud83d\ude09<\/li>\n <li>Libraries: gskinner&#8217;s Rndm library, as3sxfr, and some simple\u00a0colour utility libraries, <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/2963538\/Code\/ColourUtil.as\">ColourUtil.as<\/a> and <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/2963538\/Code\/Colour.as\">Colour.as<\/a><\/li>\n <\/ul>\n <\/li>\n <li>Music\/SFX:\n <ul>\n <li>Pixel&#8217;s ptCollage<\/li>\n <li>Melody Assistant<\/li>\n <li>Audacity<\/li>\n <li>as3sfxr<\/li>\n <\/ul>\n <\/li>\n <li>Graphics:\n <ul>\n <li>GIMP<\/li>\n <li>Flash Pro CS6<\/li>\n <\/ul>\n <\/li>\n <\/ul>","time":"April 23rd, 2014 3:08 am","title":"Here\u2019s what I\u2019ll be using:"}