{"author_name":"LTPATS","cat":"LD #29","comments":[{"author_name":"ZeppelinCaptain","time":"April 23, 2014 2:47 am","epoch":1398239220,"text":"What a great idea to read your post-mortem from last time. I will go do that right now.","spam":"N"},{"author_name":"","time":"April 23, 2014 5:40 am","epoch":1398249600,"text":"awesome dude. Good luck:)","spam":"N"}],"epoch":1398234720,"likes":3,"metadata":{"p_key":"33363","p_author":"LTPATS","p_authorkey":"29798","p_urlkey":"68894","p_title":"I\u2019m in (my second LD48)! Time to get weird?","p_cat":"LD #29","p_event":"LD29","p_time":"1398234720","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"29798","us_name":"LTPATS","us_username":"\/author\/ltpats\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Excited and slightly nervous for my second LD48. My last game went pretty well (<a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/18\/wall-of-fingers-post-mortem\/\">click here to read the post-mortem, complete with game and soundtrack links<\/a>) and I learned a lot about scope and time management. I had so much fun on it I&#8217;m working on a spinoff, and plan on having a full release within the next couple years once I do some more prototyping!<\/p>\n <p>Since the last Ludum Dare I&#8217;ve released several more games. LD hooked me on game jams so much I went on a bit of a &#8220;game jam binge,&#8221; participating in as many game jams as I could. I&#8217;ve made about <a href=\"http:\/\/ltpats.newgrounds.com\/\">six games<\/a> since LD #28 (plus two more games for an Infectious Diseases class I was taking), many were with my partner Kristin Magann of <a href=\"http:\/\/rainbowsexyfish.com\/\">RainbowSexyFish<\/a>.<\/p>\n <p>Anyway I will be reading over my post-mortem like crazy before starting this time so I won&#8217;t repeat any previous mistakes (we&#8217;ll see how that goes). Can&#8217;t wait for the theme, many of them are looking pretty interesting!<\/p>\n <p>I will be using:<\/p>\n <p>~ Stencyl most likely, but mayyybe Unity if the theme inspires something I know I can program (I just started using Unity recently, still learning the ropes). If I use Stencyl I may end up using some personal code libraries depending on the type of game I make.<\/p>\n <p>~ Photoshop 5 for art<\/p>\n <p>~ Guitar Pro 5 and VOPM for sound and music, possibly free domain stuff from Freesound or self-recorded sound effects. Audacity for any additional tweaks.<\/p>\n <p>~ Pencil and paper for fleshing out concepts!<\/p>\n <p>Good luck everyone and happy jamming!<\/p>","time":"April 23rd, 2014 1:32 am","title":"I\u2019m in (my second LD48)! Time to get weird?"}