{"author_name":"sharpcoder","cat":"LD #29","comments":[],"epoch":1398174120,"likes":3,"metadata":{"p_key":"33410","p_author":"sharpcoder","p_authorkey":"32080","p_urlkey":"68941","p_title":"C# Neural Network Library","p_cat":"LD #29","p_event":"LD29","p_time":"1398174120","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"32080","us_name":"sharpcoder","us_username":"\/author\/sharpcoder\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hey Everyone!<\/p>\n <p>I&#8217;m planning to join this Ludum Dare. The 28th is my Birthday, so I may or may not have a &#8220;Ludum Dare Birthday Party Weekend&#8221; (just like another poster I\u00a0saw! great minds think alike, eh?) While I&#8217;m psyching myself up about it and thinking about all the wonderful possible baseline ideas, I would like to declare a personal library that I have posted to github (quite a while ago) which is a neural network library for C#. It&#8217;s a really basic setup and may or may not come in handy. The library itself is\u00a0well documented (with comments) and was designed to be a simple introduction to Neural Networks. Although my game is going to be in HTML5\/Javascript, I was hoping to port the library over during the compo.<\/p>\n <p><a href=\"https:\/\/github.com\/SharpCoder\/protonet\">https:\/\/github.com\/SharpCoder\/protonet<\/a><\/p>\n <p>According to the rules and guidelines, I can use personal libraries as long as I share them. So hopefully someone else finds my code useful <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> I don&#8217;t know if I&#8217;ll need neural networks for this compo, but I do love finding crazy uses for them &#8211; so hopefully I can finagle it somehow.<\/p>\n <p>Good luck everyone!<\/p>","time":"April 22nd, 2014 8:42 am","title":"C# Neural Network Library"}