{"author_name":"Chauchau","cat":"LD #29","comments":[],"epoch":1398146880,"likes":3,"metadata":{"p_key":"33432","p_author":"Chauchau","p_authorkey":"505042","p_urlkey":"68963","p_title":"Fourth time already","p_cat":"LD #29","p_event":"LD29","p_time":"1398146880","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"505042","us_name":"Chauchau","us_username":"Chauchau","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hi fellow Ludum Darers,<\/p>\n <p>It&#8217;s already my fourth time participating and I&#8217;m still excited as this was the first time.<\/p>\n <p>As always I will be sharing space, food and drinks with some friends doing the LD too. But we are all participating in the compo.<\/p>\n <p>I will be using Inkscape, Paint.Net, The Gimp, LMMS and bfxr for art stuff. Depending on the game I wanna make I&#8217;ll choose between Unity3D or my own JavaScript engine: <a href=\"http:\/\/simonchauvin.github.io\/FM.js-Engine\/\">{FM.js(engine);}<\/a>. I also often use Tiled Map Editor when doing JavaScript games. And of course all my code will be available on GitHub during and after the LD. I&#8217;ll also try and post stuff on my <a href=\"https:\/\/twitter.com\/SimonChauvin\">Twitter<\/a>. If you wanna check the games I made for other LDs you can find them <a href=\"http:\/\/simonchauvin.com\/\">here<\/a> or on my <a href=\"https:\/\/github.com\/simonchauvin\">GitHub<\/a>.<\/p>\n <p>I wish you all a great LD, can&#8217;t wait to play your games!<\/p>\n <p>Simon<\/p>","time":"April 22nd, 2014 1:08 am","title":"Fourth time already"}