{"author_name":"t.kesgar","cat":"LD #29","comments":[{"author_name":"randomasta","time":"April 21, 2014 12:04 am","epoch":1398056640,"text":"All assets must be made yourself AFAIK. If you think otherwise because of me, I&#8217;m sorry!","spam":"N"}],"epoch":1398046860,"likes":2,"metadata":{"p_key":"33490","p_author":"t.kesgar","p_authorkey":"28828","p_urlkey":"69030","p_title":"Hadir!","p_cat":"LD #29","p_event":"LD29","p_time":"1398046860","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"28828","us_name":"t.kesgar","us_username":"t-kesgar","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I&#8217;ll attend LD29 along with folks from my campus. Will using LibGDX along with several libraries such as Artemis and box2dlights. Also using GIMP and Bfxr for asset creation. Will probably leech open source game assets from the Internet; still looking. Basecode will be published soon.<\/p>\n <p>Wish me luck.<\/p>","time":"April 20th, 2014 9:21 pm","title":"Hadir!"}