{"author_name":"dlalor","cat":"LD #26","comments":[],"epoch":1397993940,"likes":1,"metadata":{"p_key":"33514","p_author":"dlalor","p_authorkey":"0","p_urlkey":"69054","p_title":"I\u2019m in! Yeah!","p_cat":"LD #26","p_event":"LD29","p_time":"1397993940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hey guys! How&#8217;s it going?<\/p>\n <p>I&#8217;m in for Ludum Dare #29, and here is the tools I will be using this time:<\/p>\n <p><strong>Engine <\/strong>&#8211; Unity<br \/>\n <strong>Editor <\/strong>&#8211; Sublime Text 3<br \/>\n <strong>Language <\/strong>&#8211; JavaScript<br \/>\n <strong>Sound <\/strong>&#8211; BFXR<br \/>\n <strong>Graphics <\/strong>&#8211; Paint.NET<br \/>\n <strong>Modelling (if 3D) <\/strong> &#8211; Maya 2013<\/p>\n <p>So, my goal for this year is to properly finish a game. I feel as if I use Unity, I will be able to do so. I am not too happy in what I have done in the past, but I will work-around that in hopes to create something unique and beautiful this time around.<\/p>\n <p>Good luck to all, and most importantly have fun! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 20th, 2014 6:39 am","title":"I\u2019m in! Yeah!"}