Atlantis Builder (Post mortem)


http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=98870
This half-finished game was made solo by me, except for 1 font and 1 music track. Currently only crafting / building is in.
I seem to always take on more then is reasonable and fail to finish, well, at least I’m not alone in this XD
This game was supposed to include some plot, and enemies in addition to the building/crafting, but I didn’t have time to add those. I thought this would be simpler then it actually was.
I never intended to invest too much in the art, as you can see I have zero animation skills, my modeling is so-so for simple stuff, and I barely ever used textures at all, most models have just flat colors. the poor player never even got a face, is this a horror game? lol
The part that took the longest was the world structure, saving it to file, and loading all the correct models to the correct place.
Making the crafting system was especially fun, I tried to find a way to skip all those searches needed to find a correct recipe, and I think I managed to do it well ^^
I managed to do the search in one go, with no loops, using a hash table, if you wanna know how just ask 
I’m not really satisfied with what I managed to get, I feel like it was a miss. as without a goal and enemies people are not going to pay any notice to my game despite all the very hard work I put in.
I think for next time I’ll definitely hook up with some artists (for art and sound), as I feel the need to handle the art really prevents me from finishing the game logic.
thanks for reading if you bothered to get this far ^^