{"author_name":"TheElephantSeal","cat":"LD #29","comments":[{"author_name":"","time":"April 15, 2014 4:10 pm","epoch":1397596200,"text":"Awesome, won&#8217;t be alone in my use of the unreal 4 engine. I&#8217;ve been messing with it for a few weeks. its very powerful.","spam":"N"}],"epoch":1397590440,"likes":2,"metadata":{"p_key":"33611","p_author":"TheElephantSeal","p_authorkey":"21869","p_urlkey":"69152","p_title":"I\u2019m in for a third attempt!","p_cat":"LD #29","p_event":"LD29","p_time":"1397590440","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"21869","us_name":"TheElephantSeal","us_username":"theelephantseal","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>My previous two attempts were pretty big failures, but for this Ludum Dare I&#8217;m sure that won&#8217;t be the case. This time I&#8217;ll be changing it up quite drastically by using the new and shiny Unreal Engine 4. Hopefully I can wrap my head around the unique workflow in the time before the compo (I just got it today)!<\/p>\n <p>Tools:<\/p>\n <ul>\n <li>Engine: Unreal Engine 4<\/li>\n <li>Language: C++\/UE4 Blueprints<\/li>\n <li>IDE\/Editor: Visual Studio 2013\/Sublime Text 3<\/li>\n <li>Visuals: Gimp\/Paint.NET\/Blender<\/li>\n <li>Audio: Probably Audacity for sound effects; not sure what I&#8217;ll use for music (if I need any).<\/li>\n <\/ul>\n <p>No matter the theme, I have a pretty good idea of the type of game I want to make. This Ludum Dare will be quite the learning experience!<\/p>","time":"April 15th, 2014 2:34 pm","title":"I\u2019m in for a third attempt!"}