{"author_name":"Kristian Gibson","cat":"LD #29","comments":[],"epoch":1397524140,"likes":3,"metadata":{"p_key":"33622","p_author":"Kristian Gibson","p_authorkey":"504110","p_urlkey":"69163","p_title":"I\u2019m (Probably) In for a second go.","p_cat":"LD #29","p_event":"LD29","p_time":"1397524140","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"504110","us_name":"Kristian Gibson","us_username":"Kristian Gibson","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>If time allows, I&#8217;m in. I participated in the Ludum Dare 26 with the game Laezer. This time I don&#8217;t expect all that great but Ludum Dare is fun, so why not. Laezer was created in Gamemaker 8 back in my slightly earlier days of programming; now I&#8217;ve learnt much more and am ready to program (And by that I mean actually program- Gamemaker is lazy to me now) my own game.<\/p>\n <p>Anyway- to the tools!<\/p>\n <p><strong>Language:\u00a0<\/strong>C++<br \/>\n <strong>Editor:\u00a0<\/strong>Code::Blocks<br \/>\n <strong>Libraries:\u00a0<\/strong>SDL 2.0, SDL_Image2.0<br \/>\n <strong>Art:\u00a0<\/strong>Photoshop\/Aseprite (Going to try Photoshop because I find it much easier!)<br \/>\n <strong>Sound Effects:\u00a0<\/strong>BFXR<br \/>\n <strong>Music:\u00a0<\/strong>Abundant Music (http:\/\/www.abundant-music.com\/)<br \/>\n <strong>Other\/Maybe:\u00a0<\/strong>Audacity, GIMP, Undecided &#8216;<em>Stuff<\/em>&#8216;.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"April 14th, 2014 8:09 pm","title":"I\u2019m (Probably) In for a second go."}