MiniLD 50 progress
So I was bored this afternoon, and I read about MiniLD 50 a few days ago, so I decided “Why should I not participate?”. So I started coding and stuff, things came after things, and got a pretty cool idea and some pretty good code. I decided to create a Call of Duty game with the name of “COD 9000”. It is supposed to be a parody of the game, with VERY simple 3d graphics. I took a look into LWJGL’s 3D (for like the third time in my life) and started coding the game. I made a pretty unbelievable performance, I am finished with most engine things in like 4 hours(!!!). That includes lighting, models, collision detection, shaders, stuff like that. Now I’ll be headed to writing a story, than modelling.
Here are some pictures of my performance, although the map you’re seeing is just a test model, it is nothing like COD yet





