{"author_name":"The Tophat Demon","cat":"MiniLD","comments":[],"epoch":1395442740,"likes":1,"metadata":{"p_key":"33722","p_author":"The Tophat Demon","p_authorkey":"504813","p_urlkey":"69264","p_title":"Craptain\u2019s Log I : Guns and the shooting of them","p_cat":"MiniLD","p_event":"LD28","p_time":"1395442740","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"504813","us_name":"The Tophat Demon","us_username":"The Tophat Demon","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2014\/03\/21\/craptains-log-i-guns-and-the-shooting-of-them\/aceofclubs_screeny2\/\" rel=\"attachment wp-att-333724\"><img class=\"alignnone size-medium wp-image-333724\" alt=\"aceofclubs_screeny2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/03\/aceofclubs_screeny2-300x235.png\" width=\"300\" height=\"235\" \/><\/a><\/p>\n <p>Ace of Clubs is currently going smoothly. I have a platform character that&#8217;s animated and fires weapons. There are about 3 weapons, though their only difference right now is firing speed and quantity (e.g. the shotgun fires 3 bullets). Once I remap the controls to fit a more two-players-one-keyboard style I&#8217;ll go on to placing and destroying blocks. But yeah, I&#8217;ve got the original game&#8217;s weapons implemented. Also, I&#8217;ve had that one creepy boss theme from Sonic CD stuck in my head *shudder*.<\/p>\n <p>&nbsp;<\/p>","time":"March 21st, 2014 5:59 pm","title":"Craptain\u2019s Log I : Guns and the shooting of them"}