{"author_name":"schizokoa","cat":"MiniLD","comments":[{"author_name":"","time":"March 2, 2014 7:23 am","epoch":1393762980,"text":"Such Yogscast!","spam":"N"}],"epoch":1393434540,"likes":2,"metadata":{"p_key":"33749","p_author":"schizokoa","p_authorkey":"31786","p_urlkey":"69291","p_title":"Mini Ludum Dare 48: Gaming Cockroach: Oh, the stupidity!","p_cat":"MiniLD","p_event":"LD28","p_time":"1393434540","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"31786","us_name":"schizokoa","us_username":"schizokoa","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Time to write a post mortem for <a title=\"Download it!\" href=\"http:\/\/www.ludumdare.com\/compo\/minild-49\/?action=preview&amp;uid=31786\">Gaming Cockroach<\/a>.<\/p>\n <h2>The theme<\/h2>\n <p>&#8220;Non human player&#8221; did not click with me. I grew up with the genesis and the super nes, and quite a lot of my favorite games are staring animals or at least anthropomorphic animals: non human player is not a constraint but a given in my mind. I guess I could have done a puzzle game, but the truth is, I don&#8217;t think I could pull out a working puzzle game over a weekend&#8230; So the last idea was doing a game that was not intended to be played by a human; I thought of different things, like making my cat play with my tablet or doing some video analysis from a webcam (poor man kinect) to make you play with a plush&#8230; And it was terrible till I get an idea : I was looking to add an interface outside the game (a cat, a plush, whatever), but it could easily be done inside the game. So I started doing some 3D model of a nes gamepad.<\/p>\n <h2>What went wrong?<\/h2>\n <p>Well, I got lucky with this one: the development went right and I only got a few quacks on the road:<\/p>\n <ul>\n <li>Tetris is harder to clone than I thought and the result is kind of cpu demanding. Of course any modern CPU will make it run smoothly, but still, its heavy for a simple tetris.<\/li>\n <li>A real 3D approach would have been better that this pre-render thingy: took me a lot of time for pretty much nothing.<\/li>\n <li>I should have taken the time to make my own graphics for Tetris instead of using the classic Nes version. It&#8217;s not hard and I might even have learned a thing or two.<\/li>\n <li>At last but not least: don&#8217;t suppose everybody thinks like you do. To my surprise, some people did not understood that the cockroach could jump or fly, but it&#8217;s true that it&#8217;s not written anywhere. I should have done a small, one page, tutorial consisting only of a few drawings.<\/li>\n <\/ul>\n <p><img class=\"aligncenter size-large wp-image-330908\" alt=\"Tetris\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Tetris-550x309.png\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Tetris-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Tetris-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Tetris.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <h2>What went right?<\/h2>\n <ul>\n <li>Since I saw small, I could put everything I wanted in the game (or almost, cause at the very start, the idea was to play a mouse and to have a cat wandering around randomly&#8230;)<\/li>\n <li>The result: I wanted to do some playable yet unplayable game, just to see people raging. This goal was perfectly\u00a0 achieved and I&#8217;ve had some fun watching my friends loosing.<\/li>\n <li>Balance. For the very first time, I&#8217;ve had time to tweaks value so they achieved some kind of balance. The fly is timed so you&#8217;ll drop on the start button, the speed is timed so you can only do 3 action time (move, rotate and then re &#8211; move)&#8230; And overall, it seems to do what I want :3<\/li>\n <li>The konami code and the flappy bird clone made people laugh ^^;<\/li>\n <\/ul>\n <p><img class=\"aligncenter size-large wp-image-331019\" alt=\"Such stupidity!\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Flappydoge-550x309.png\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Flappydoge-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Flappydoge-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/Flappydoge.png 640w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>For my third game, I&#8217;m quite satisfied with the result, and I can&#8217;t wait for the next jam ^_^.<\/p>\n <p>I&#8217;d also like to thanks everybody who played it!<\/p>\n <p>&nbsp;<\/p>","time":"February 26th, 2014 12:09 pm","title":"Mini Ludum Dare 48: Gaming Cockroach: Oh, the stupidity!"}