{"author_name":"jacklehamster","cat":"MiniLD","comments":[],"epoch":1393312680,"likes":1,"metadata":{"p_key":"33753","p_author":"jacklehamster","p_authorkey":"20841","p_urlkey":"69295","p_title":"ArkBurst, our miniLD entry from Derail\u2019d and Dobuki Studios","p_cat":"MiniLD","p_event":"LD28","p_time":"1393312680","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"20841","us_name":"jacklehamster","us_username":"jacklehamster","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Please check out ArkBurst, a collaborative project between my studio Dobuki and Derail&#8217;d studio for miniLD #49 jam. I worked on the code and they did the art, level design and music (<a href=\"http:\/\/www.ludumdare.com\/compo\/author\/ryuno\/\">Ryuno<\/a> is the composer). It&#8217;s a brick breaker and the player is the ball!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/minild-49\/?action=preview&amp;uid=20841\">http:\/\/www.ludumdare.com\/compo\/minild-49\/?action=preview&amp;uid=20841<\/a><\/p>\n <p>Gotta say, my projects look a lot more polished when I don&#8217;t draw the art myself ;-P<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ball\/\" rel=\"tag\">ball<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/brick-breaker\/\" rel=\"tag\">brick breaker<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/minild\/\" rel=\"tag\">MiniLD<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/minild49\/\" rel=\"tag\">MiniLD49<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/non-human\/\" rel=\"tag\">non-human<\/a><\/p>","time":"February 25th, 2014 2:18 am","title":"ArkBurst, our miniLD entry from Derail\u2019d and Dobuki Studios"}