{"author_name":"eLLectron","cat":"MiniLD","comments":[{"author_name":"","time":"February 24, 2014 9:50 am","epoch":1393253400,"text":"Yeah, HTML5 audio support is still a ways off of being perfect.  You will constantly run into issues with file formats, browsers supporting different ways of playing audio, ect.  I find it helps to grab a library that tries to solve as many problems as possible with one .play() call, such as AudioJS or the audio engine built into Phaser.  I&#8217;ve never run into problems when using them.  Even so, the game looks great!","spam":"N"}],"epoch":1393185840,"likes":3,"metadata":{"p_key":"33768","p_author":"eLLectron","p_authorkey":"33113","p_urlkey":"69310","p_title":"NonHumanArena is finally over !","p_cat":"MiniLD","p_event":"LD28","p_time":"1393185840","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"33113","us_name":"eLLectron","us_username":"ellectron","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>Wow, the last day was really tough, but I added everything I wanted to add \ud83d\ude00<\/p>\n <p>I also discovered that music support for HTML5 games is bad :c<\/p>\n <p>Thanks again to Artremix for the chiptunes and Theupgradezone for the graphics !<a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/screenarticle.png\"><img class=\"aligncenter size-full wp-image-330915\" alt=\"Final :)\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/screenarticle.png\" width=\"556\" height=\"468\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/screenarticle-300x252.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/screenarticle-550x462.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/02\/screenarticle.png 556w\" sizes=\"(max-width: 556px) 100vw, 556px\" \/><\/a><\/p>","time":"February 23rd, 2014 3:04 pm","title":"NonHumanArena is finally over !"}