{"author_name":"rigg.travis","cat":"MiniLD","comments":[{"author_name":"LiberalNerdism","time":"February 22, 2014 6:42 pm","epoch":1393112520,"text":"There are a lot of engines for &#8220;non-programmers&#8221; out there, and I have tried many of them. Personally I like Clickteam Fusion 2.5 and Game Maker the best, but a big thing to consider is what the cost options are for the exporters you will want. In the cost regard Construct 2 is one of the best, you can export your game to most formats for $119.","spam":"N"}],"epoch":1393101720,"likes":2,"metadata":{"p_key":"33781","p_author":"rigg.travis","p_authorkey":"506239","p_urlkey":"69323","p_title":"Construct is Mixed Bag","p_cat":"MiniLD","p_event":"LD28","p_time":"1393101720","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"506239","us_name":"rigg.travis","us_username":"rigg.travis","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I kinda like it, but then, I haven&#8217;t used a whole lot of engines. My partner, who is well versed in Unity freaking hates it. Speaking of my partner, he&#8217;s streaming the stuff that he&#8217;s doing on <a title=\"twitch\" href=\"http:\/\/www.twitch.tv\/maghzz\" target=\"_blank\">twitch<\/a>. So, that&#8217;s where you can up to date updates on what and how we are doing. As always, here&#8217;s a link to our <a title=\"GitHub\" href=\"https:\/\/github.com\/riggtravis\/rom-30_and_J\" target=\"_blank\">github<\/a>. Now if you&#8217;ll excuse me, I need to go and work on our positioning errors.<\/p>","time":"February 22nd, 2014 3:42 pm","title":"Construct is Mixed Bag"}