First Ludum Dare: Day 1 wrap up
Hello, my name is Betaman, and today, I started work on an entry for Mini LD #49, with the theme of “Non Human Players”. I went with the idea of a robot testing things in a lab, and came up with Paintshop Panic!, a game involving a test robot that uses elemental paints to influence his environment. I don’t have a complete schedule, but I can make time to work on the game. I WILL have a working demo done by Monday.
Tools being used:
- Game Maker 8.0 (strictly GML) for the programming
- MS Paint with a VGA palette restriction for the graphics
- Famitracker and SFXR for the sound effects and music
PROGRESS OF DAY 1:
- Most of the art assets are finished, all I need to do is create animation frames for some and create the graphics for the placeable tools/toolbar
- Laid down the basic programming for the game, doing most of the work live on a stream. A few minor bugs were squashed off camera though.
- Streamed it all to a grand total of 5 or 6 awesome viewers that were kind enough to show up to my stream and watch my progress, despite it being just a bunch of music playing over me drawing in MS Paint and typing in a text editor for two and a half hours. (Mic is busted and I don’t know where my other one is.)
If you would like to watch my progress, I have a show called “Programming After Dark”. I basically intend to stream me programming and providing commentary while I do so. A link can be found here. Since I am programming for the Mini Ludum Dare event, the titles and logo are all Ludum Dare themed, with the Ludum Dare logo underneath to show that this is streaming footage for the event.