{"author_name":"Glockenspiel","cat":"MiniLD","comments":[],"epoch":1389635880,"likes":3,"metadata":{"p_key":"33855","p_author":"Glockenspiel","p_authorkey":"27122","p_urlkey":"69398","p_title":"Such Postmortom","p_cat":"MiniLD","p_event":"LD28","p_time":"1389635880","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"27122","us_name":"Glockenspiel","us_username":"glockenspiel","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>So I finished my 48hr version and I will definitely be finishing this game off in the next week or so. I learned a nice amount about AI programming and animation in Unity2D. \u00a0<span style=\"line-height: 1.5em\">The basic game mechanics were really nice. I&#8217;m very happy with the controls of the player and how the animations play out. The AI on the other hand, wasn&#8217;t completely finished. The Security guard&#8217;s isn&#8217;t finished and is kind of pointless. But I just threw him in as I spent so long drawing him. \u00a0Also I never got\u00a0<\/span>around<span style=\"line-height: 1.5em\">\u00a0to doing background or ground textures until the last minute. \u00a0if you are finding it too hard its\u00a0<\/span>because<span style=\"line-height: 1.5em\">\u00a0I made the players life very small because the game is extremely short and adding difficulty makes it a bit longer, the full game will have much more life than in this version.<\/span><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/dogegif.gif\"><img class=\"alignnone size-full wp-image-329075\" alt=\"dogegif\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/dogegif.gif\" width=\"188\" height=\"167\" \/><\/a><\/p>\n <p>Game:\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/minild-48\/?action=preview&amp;uid=27122\">http:\/\/www.ludumdare.com\/compo\/minild-48\/?action=preview&amp;uid=27122<\/a><\/p>\n <p>Twitter:\u00a0<a href=\"https:\/\/twitter.com\/DogecoinGame\">https:\/\/twitter.com\/DogecoinGame<\/a><\/p>","time":"January 13th, 2014 12:58 pm","title":"Such Postmortom"}