{"author_name":"Snail_Man","cat":"MiniLD","comments":[],"epoch":1389454140,"likes":0,"metadata":{"p_key":"33929","p_author":"Snail_Man","p_authorkey":"11050","p_urlkey":"69473","p_title":"Dang, this thing is so buggy- Oh cool!","p_cat":"MiniLD","p_event":"LD28","p_time":"1389454140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11050","us_name":"Snail_Man","us_username":"snail_man","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>So my relative novice and laziness have conspired to make my game a bit more interesting. You see, while programming this basic platform engine, I accidentally included a handful of bugs which actually make fairly good gameplay elements. Among these are the ability to teleport to the top of a wall by running into it, and the ability to stick to ceilings by jumping into them, but the inability to get down without sliding off an edge. I&#8217;m hoping to code in a few more elements, then start cranking&#8217; out levels. I&#8217;m thinking I&#8217;ll make a quick level editor in Game Maker, just to make placement easier.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/Screen2.png\"><img class=\"alignnone size-medium wp-image-328929\" alt=\"Screen2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/Screen2-300x225.png\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/Screen2-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/Screen2-550x413.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/Screen2.png 644w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"January 11th, 2014 10:29 am","title":"Dang, this thing is so buggy- Oh cool!"}