False Mirror
I’m not sure if I’m going to continue with it, but my idea for the miniLD was that you have a large group of objects and you’re tasked with finding out which object is a facade by holding them up against a mirror.
Comments
11. Jan 2014 · 07:22 UTC
Nice mirror. But it feel like you need to add something more to the game mechanism to make it more fun. E.g. another task or two so that it becomes a game about time management. What if you have more mirrors and the small dudes move around and you must find the rogue one before it commits its crime. so you don’t have to grab them all. Maybe you place mirrors to make it more of a Tower defence game?
