{"author_name":"Inverse logic Studios","cat":"MiniLD","comments":[{"author_name":"","time":"January 10, 2014 5:53 am","epoch":1389351180,"text":"Good luck with the MiniLD for you!<br \/>\n What exactly are you afraid of not doing it right?<br \/>\n If it&#8217;s about the blog posts and their content: Telling people that you are participating is always cool to do as it creates a feeling of community if many do it.<br \/>\n The blogging frequency for a Ludum Dare is more like once or twice a day at maximum (there are some people not posting at all afaik) in a MiniLD there&#8217;s usually much less people &#8220;spamming&#8221; the shared blog so if you have a good reason (for example major progress or sth. awesome to show or just a wrap-up for the day) share it <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1389347820,"likes":3,"metadata":{"p_key":"33981","p_author":"Inverse logic Studios","p_authorkey":"506268","p_urlkey":"69525","p_title":"Mini Ludum Dare 48 Dev Log #1","p_cat":"MiniLD","p_event":"LD28","p_time":"1389347820","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"506268","us_name":"Inverse logic Studios","us_username":"Inverse logic Studios","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;ve never done a Ludum Dare before so I hope I am doing this right!<\/p>\n <p>&nbsp;<\/p>\n <p>I still cant decide on what im going to create that will fit with any of the themes. I have started work on getting a running game working already by using XNA and importing things I think I will need (Gamestate enum, spritefonts, etc..)<\/p>\n <p style=\"text-align: center\"><img class=\" wp-image-328658 aligncenter\" alt=\"Inverse-Screenshot1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/aabb.png\" width=\"941\" height=\"395\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/aabb-300x126.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/aabb-550x231.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/aabb.png 1306w\" sizes=\"(max-width: 941px) 100vw, 941px\" \/><\/p>\n <p>In this screenshot I have set up variables for textures and fonts.<\/p>\n <p>&nbsp;<\/p>\n <p>All I have just now is the standard &#8220;XNA cornflower blue&#8221; screen so I wont show a screenshot of that :\/<\/p>\n <p>&nbsp;<\/p>\n <p>Anyways I hope im doing this right and I hope to have something better for my next update&#8230;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"January 10th, 2014 4:57 am","title":"Mini Ludum Dare 48 Dev Log #1"}