{"author_name":"anvoz","cat":"LD #28","comments":[{"author_name":"","time":"January 6, 2014 12:46 pm","epoch":1389030360,"text":"The character sprites may not have turned out how you wanted them to be, but they looked nice, nonetheless!","spam":"N"}],"epoch":1389026220,"likes":1,"metadata":{"p_key":"34014","p_author":"anvoz","p_authorkey":"30146","p_urlkey":"69558","p_title":"Tough \u2013 Post Mortem","p_cat":"LD #28","p_event":"LD28","p_time":"1389026220","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"30146","us_name":"anvoz","us_username":"anvoz","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>It&#8217;s maybe too late but I feel like I&#8217;m missing something if I don&#8217;t write a post mortem for my first LD entry &#8211; <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=30146\">Tough<\/a>. Post mortem is a kind of new term for me when I join this community, hope that I can make it correctly. I will prepare timelapse for my next LD entry too.<\/p>\n <p>Joining this LD was an awesome experience for me. I didn&#8217;t like this theme. I think it&#8217;s too wide because most games can be explained that they fit the theme. But in the end, I think this theme worked out pretty well. A lot of games did take on this theme with their very innovative ways.<\/p>\n <p><strong>What went well:<\/strong><br \/>\n &#8211; Finished the game in time. It&#8217;s the best thing since making this game was a new challenge for me.<br \/>\n &#8211; Picked a simple idea and built a game around it: a platformer with unexpected ending. Everything was in a reasonable scope for my first game jam.<br \/>\n &#8211; Did follow the theme and made a good twist: You only get one life, but the goal is not to keep it.<br \/>\n &#8211; Had a fun first day making the game. Even though I were working on the game until 6am of the next day, I felt no stress.<br \/>\n &#8211; Learned the first game framework engine (Phaser). I&#8217;m just a web developer and a gamer. This was a very motivative way to help me become a game maker too :).<\/p>\n <p><strong>What went wrong:<\/strong><br \/>\n &#8211; Too much time lost on making assets. But in the end, it&#8217;s still completely not as I imagined on my head. I intended to make a Franstenken-like character and some brutal wolves.<br \/>\n &#8211; Did not use the remaining time to polish up the game.<br \/>\n &#8211; The fun was hidden because of the vague gameplay.<br \/>\n &#8211; No sounds or music either.<br \/>\n &#8211; Did not pay enough attention to the rules. I were using assets of Phaser framework for some background of the game. I felt really bad about this and replaced them all one week later.<br \/>\n &#8211; With the lack of experience with basic game design and game framework usage, I got some troubles with the camera, didn&#8217;t know how to use tile map, failed to make an endless map generation and made a lot of hacky things.<br \/>\n &#8211; The source code of the game was really bad base on my own standards.<\/p>\n <p><strong>What is next:<\/strong><br \/>\n I&#8217;m satisfied with this game. I hope it will be a good starting point for me. I will stay with this idea and make it a clearer goal and a smaller map. The mechanic will be the simplest one for platformer so I can try to create a same game with a lot of game frameworks quickly. And of course, this game is an open source project.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/boot.png\"><img class=\"alignnone size-medium wp-image-327991\" alt=\"boot\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/boot-300x200.png\" width=\"300\" height=\"200\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/boot-300x200.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/01\/boot.png 480w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=30146\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=30146<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"January 6th, 2014 11:37 am","title":"Tough \u2013 Post Mortem"}