Robogenesis After Action Report (or Post-Mortem if you must)
Hello my fellow Ludum Dare compatriots! As I promised myself I would, I finally sat down and wrote an After Action Report for Robogenesis. I talk about LibGDX, the triumphs and pitfalls of Scala, and how to Bfxr button-mash your way to success!
Thanks to all of you for the continued inspiration and all the great feedback I’ve seen so far!