{"author_name":"GameMakingMan1","cat":"LD #28","comments":[{"author_name":"","time":"January 1, 2014 9:05 pm","epoch":1388628300,"text":"If you need any help\/tutoring you can contact me. Been developing software in Java and various Object Oriented programming languages for some time now. I&#8217;ll tell you, making quality videogames with standard Java can be hard.","spam":"N"},{"author_name":"cudabear","time":"January 3, 2014 12:06 pm","epoch":1388768760,"text":"Best of luck!","spam":"N"}],"epoch":1388626620,"likes":0,"metadata":{"p_key":"34042","p_author":"GameMakingMan1","p_authorkey":"28707","p_urlkey":"69587","p_title":"Working on the real deal","p_cat":"LD #28","p_event":"LD28","p_time":"1388626620","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"28707","us_name":"GameMakingMan1","us_username":"gamemakingman1","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>My last Ludum Dare, Ludum Dare 28, sucked. And all the ones before that did too. Well I&#8217;m working on learning the real deal, professional, game engine that really works. You know, that &#8216;extends Canvas implements Runnable&#8217; one? You might if you know Java. Anyway, now I am getting that down, my next Ludum Dare should be better.<\/p>","time":"January 1st, 2014 8:37 pm","title":"Working on the real deal"}