Problems running Unity Linux standalones
I noticed that many Unity users are now exporting a standalone version for Linux. This is great news, because otherwise I coulndn’t try their games, as there is no Unity Web player for Linux 
However I’m not being able to run most of these standalone executables, and I was wondering if other Linux LDers are having similar issues. The most common symptom is that the game just fails to start without any error messages, or displays the screen size/depth selection window and exits right after that.
I guess this could be related to the target architecture – I have a 64bit version of Fedora 19, and the exported games seem to be for 32bit, but I don’t know if there’s a log file somewhere that might give some insight about what’s going on.
Comments
soerensen3
27. Dec 2013 · 20:52 UTC
Hi f7f5,
f7f5
27. Dec 2013 · 21:18 UTC
I have the Nvidia driver as well.
28. Dec 2013 · 00:42 UTC
Unity has separate exports for 32 and 64 bit architecture on Linux, but also has a way to export both versions in one package. My guess is that the 64-bit exports should work for you, but people just aren’t exporting for that purpose. My game has both versions in the Linux package, if you want to test if that is the case.
dqmhose
28. Dec 2013 · 08:47 UTC
I’d love to hear if my game works on Fedora. I exported both version but I was not sure if it even works. I heard the Mac version didn’t work, unfortunately I can’t try either one of them because I’m stuck with Windows for the time being.
f7f5
28. Dec 2013 · 12:47 UTC
@Atmospherium: yup, your game (64-bit version) works fine. The 32-bit version displays the behaviour I described in my post.