{"author_name":"ketzer","cat":"LD #28","comments":[],"epoch":1387882680,"likes":2,"metadata":{"p_key":"34113","p_author":"ketzer","p_authorkey":"26963","p_urlkey":"69658","p_title":"Incomplete Post Mortem","p_cat":"LD #28","p_event":"LD28","p_time":"1387882680","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"26963","us_name":"ketzer","us_username":"ketzer","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>&#8220;Incomplete&#8221; is my very first LD game and second game jam overall.\u00a0Since i suck at coding my brother can only do &#8220;programmer art&#8221; yet we decided to work together this time and i think it turned out well.<\/p>\n <h2><span style=\"color: #000080\"><strong><a title=\"Play\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=24534\"><span style=\"color: #000080\">Play the Game<\/span><\/a><\/strong><\/span><\/h2>\n <p>&#8220;Incomplete&#8221; is a point and click adventure in which you have to make the right choices to become a better human being.\u00a0God has punished you for living your live in a bad way and thus took away several body parts of yours.\u00a0Get them back by being a good person or continue your way and suffer the consequences.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenie.jpg\"><img class=\"alignnone size-medium wp-image-326130\" alt=\"screenie\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenie-300x220.jpg\" width=\"300\" height=\"220\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenie-300x220.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenie-550x404.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenie.jpg 803w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><strong>What went right:<br \/>\n <\/strong>&#8211; Art Style: I decided to go for semi realistic Pixel Art which was a great choice because i have the most experience with this style and doing anything different would have been a disaster, both time and quality-wise.<br \/>\n &#8211; Software: I worked with photoshop cs5 and thanks to a good workflow i was way faster than i expected. While my brother always encourages me to work with open source software i think its important to stick with what you know, atleast for a game jam.<br \/>\n &#8211; Distraction: We had a friend over, played skat and smooked hookah, went bowling and ate some delicious cookies our mom made. Keeping a good balance between work and relaxing keept me going and helped us refocus and rethink our concept.<\/p>\n <p><strong>What went wrong:<br \/>\n <\/strong>&#8211; Time Managment: One of my biggest problems in the jam. I Spend an hour on a small graphic with little or no importance to the game and this forced me to do more important graphics like the main character in 30minutes in the last night.<br \/>\n &#8211; Game Concept: After 1 Day we changed our game concept from a minigame-collection to a point&amp;click adventure. Sadly even after doing so we didnt take time to think it through, resulting in a nice concept about morality but some inconsistencies in the implementation.<br \/>\n &#8211; Real Life: Monday i had a university appointment and lost 6hours. Atleast i was able to test the game on my tablet but spending that time on animations wouldve added even more juicyness to the game.<\/p>\n <p>Overall a great jam and alot of fun and stress in 72hours. Cant wait for the next one!<\/p>","time":"December 24th, 2013 5:58 am","title":"Incomplete Post Mortem"}