{"author_name":"bsowers","cat":"LD #28","comments":[],"epoch":1387841040,"likes":0,"metadata":{"p_key":"34115","p_author":"bsowers","p_authorkey":"29844","p_urlkey":"69660","p_title":"Blight Post Competition","p_cat":"LD #28","p_event":"LD28","p_time":"1387841040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29844","us_name":"bsowers","us_username":"bsowers","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;ve been continuing development of Blight (<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=29844\">play it here!<\/a>) a bit more, replacing all my horrid art with pretty internet graphics and rethinking the Pestilence VFX. Here&#8217;s what I have so far:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-23-at-8.10.24-PM.png\"><img class=\"alignnone size-medium wp-image-326088\" alt=\"Screen Shot 2013-12-23 at 8.10.24 PM\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-23-at-8.10.24-PM-300x187.png\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-23-at-8.10.24-PM-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen-Shot-2013-12-23-at-8.10.24-PM-550x343.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Most images taken from <a href=\"http:\/\/www.tekepon.net\/fsm\/modules\/refmap\/index.php?mode=vx-chara&amp;#object\">First Seed.<\/a><\/p>\n <p>I&#8217;m not thrilled with the timer at the bottom or the room indicator. There are also a few weapons I haven&#8217;t found good alternatives for, but I&#8217;m getting there.<\/p>\n <p>I&#8217;ll also be tweaking the balance per some comments, replacing the awful font I was using, and perhaps adding a victory\/game end. If I&#8217;m feeling extra productive this holiday season, I&#8217;ll be adding multiple characters (including female alternatives), some mild progression, and new SFX. And if I&#8217;m feeling extra *extra* productive, I&#8217;ll see what I can&#8217;t do about creating an iPhone version.<\/p>\n <p>Should be able to post a new version in a week or so.<\/p>","time":"December 23rd, 2013 6:24 pm","title":"Blight Post Competition"}