YOGO Cookie Retrospective addendum
I’ve gotten some really great feedback on my game. I think some of us lose sight on the fact that the voting period is just as important if not more important than the actual weekend we produce our work.
Some things after feedback I want to keep in mind for next time:
- Polish is super important, little things like proper start screens, checkpoints and other little things mean a lot when it comes to getting people to play your game.
- Focus on fun. I did a lot better this time than last and my feedback has been way better.
- Sounds make a big difference, I need to work at making better sounds.
- Don’t add features at the last minute. I added a couple things to the game about an hour before that caused annoying bugs in my game that I didnt see till after the deadline.
- Exposure is important. I’m not sure how to improve this, but I think getting my game played on Jelly’s stream as well as some good retweets helped make my game more visible.
- Get a good screenshot. That screenshot that is shown on the rating page is really important. If it doesnt make people interested they won’t click on it.
All in all though, my biggest takeaway from Ludum Dare is improvement. I try to make my entries progressively better and that is thanks to everyones comments on my games.
So thank you for playing my game and giving feedback!
You can play my game here.