{"author_name":"rojo","cat":"LD #28","comments":[],"epoch":1387749780,"likes":0,"metadata":{"p_key":"34128","p_author":"rojo","p_authorkey":"29998","p_urlkey":"69673","p_title":"Golf Quest Ideas","p_cat":"LD #28","p_event":"LD28","p_time":"1387749780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29998","us_name":"rojo","us_username":"\/author\/rojo\/","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I had a blast creating Golf Quest for my first time participating in Ludum Dare!\u00a0 I&#8217;ve gotten a lot of good feedback from my <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=29998\">game page<\/a> here, my <a href=\"http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=204635252\">Greenlight <\/a>page (that&#8217;s a whole other post), and friends.\u00a0 Because of that I&#8217;ve got a list of things I want to try to expand the game and improve the overall experience.\u00a0 I&#8217;ve put most of them below in no particular order.<\/p>\n <ul>\n <li>Give the player more indication \/ control over ball placement (UI indicators, backspin, topspin, etc).<\/li>\n <li>Add in a shot rewind feature so you can back up if you make a terrible shot.<\/li>\n <li>Add in some basic platforming mechanics to see how the game plays when you have to walk to your ball.<\/li>\n <li>Remove the one hit kill mechanic.\u00a0 I only included it for theme purposes, and it honestly took more away from the game than it added.\u00a0 I really liked the theme but I decided I wanted to make this game regardless.\u00a0 I just wasn&#8217;t very creative with my theme integration, despite other ideas.<\/li>\n <li>Make it more &#8220;golfy&#8221; by adding in stroke counts \/ course pars.<\/li>\n <li>More levels, monsters, characters, and environments of course!\u00a0 I only had time for one during the Jam.\u00a0 Similarly, add more game modes.<\/li>\n <li>Add in actual RPG elements such as upgradeable gear or level ups.<\/li>\n <li>Introduce environmental hazards &#8211; wind, water, lava, etc.<\/li>\n <li>Tighten up the mechanics \/ ball physics.<\/li>\n <li>Redo the graphics with more care &amp; try to create a more compelling visual style.\u00a0 Do the same with the sound.<\/li>\n <\/ul>\n <p>Most of the feedback I&#8217;ve gotten from people who have played the game indicated frustration with placing shots with any amount of accuracy, so that&#8217;s my first concern.\u00a0 If you&#8217;d like to play the game, please head on over to the <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=29998\">Golf Quest<\/a> page here on LD and check it out!\u00a0 The game was built in Unity and should be playable by most people.\u00a0 I&#8217;d love to hear your thoughts!<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/29998-shot1.png\"><img class=\"alignnone size-large wp-image-325761\" alt=\"29998-shot1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/29998-shot1-550x307.png\" width=\"550\" height=\"307\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/29998-shot1-300x167.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/29998-shot1-550x307.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/29998-shot1.png 977w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"December 22nd, 2013 5:03 pm","title":"Golf Quest Ideas"}