{"author_name":"0x0961h","cat":"LD #28","comments":[],"epoch":1387514700,"likes":3,"metadata":{"p_key":"34185","p_author":"0x0961h","p_authorkey":"21155","p_urlkey":"69731","p_title":"[Ludum Dare #28] parallelsync \u2013 Postmortem","p_cat":"LD #28","p_event":"LD28","p_time":"1387514700","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"21155","us_name":"0x0961h","us_username":"0x0961h","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21155-shot0-1.png\"><img class=\"aligncenter size-large wp-image-324841\" alt=\"21155-shot0 (1)\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21155-shot0-1-550x309.png\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21155-shot0-1-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21155-shot0-1-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/21155-shot0-1.png 1024w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>&#8220;And the theme is&#8230; <em>You only get one<\/em>&#8221;<\/p>\n <p>&#8220;Seriously? We&#8217;ve chosen <strong>THIS<\/strong>?&#8221;\u00a0When I opened Twitter last Saturday morning all I saw was tweets that complete resonated with my own thoughts: there was SO many awesome themes and we have chosen something&#8230; something&#8230; argh&#8230; <em>&#8220;I can&#8217;t even!&#8221;<\/em>\u00a0But the panic attack didn&#8217;t last for long. After almost 30 minutes of brainstorming I came up with the idea I always wanted to implement &#8212; to play with parallel worlds. Last time playing with them led me to light depression (which led me to mini-Ludum Dare and opened Jam Yesvember).<\/p>\n <p>What went <strong>wrong<\/strong>:<\/p>\n <ul>\n <li><strong>I got sick.<\/strong> Seriously, I was waiting for LD for so long and I just got sick right on Friday! That&#8217;s why game maybe\u00a0doesn&#8217;t look complete or something. I felt pretty bad, so I couldn&#8217;t work 24\/7 (which is bad, so maybe sickness saved me&#8230;). But I played guitar, watched some movies and had a great time with my family. I don&#8217;t even know if it can be count as <em>&#8220;wrong&#8221;<\/em>.<\/li>\n <\/ul>\n <p>What went <strong>right<\/strong>:<\/p>\n <ul>\n <li><strong>Everything else.<\/strong> Seriously. I don&#8217;t have something epic that I can blame now for being an obstacle to the glorious ultra-indie-leet-game. IDE was ready, project setup took me only 5 minutes, code writing was fun, testing was fun. Maybe I was too slow when I made graphics (but, hey, it&#8217;s me, I always slow at GFX :D). Most important: I had <strong><em>fun<\/em><\/strong>. Because, this is why we are here, aren&#8217;t we?<\/li>\n <\/ul>\n <p><strong>Summary<\/strong>:<\/p>\n <ul>\n <li>The game looks exactly how I imagined it. It&#8217;s, maybe, the first jam project, where no features were cut before the deadline. Maybe it&#8217;s not ultra-fun, but it proves (to me, mostly) that this concept is very alive, promising and can be something greater.<\/li>\n <li>And most important: it was my <strong>first<\/strong> big <strong>Ludum Dare<\/strong>. I was afraid of a deadline-failure (especially when HTML5-version refused to build at first, and then had serious music issues and problems with Google Drive hosting), but after submission I felt very&#8230; very clean, very happy. I did it. <em>I. <strong>Did.<\/strong> It.<\/em><\/li>\n <\/ul>\n <p><strong>Aftermath<\/strong>:<\/p>\n <ul>\n <li>Right now I don&#8217;t know what I&#8217;m going to do with <em><strong>parallelsync<\/strong><\/em>. Honestly, after all the comments I got under the entry, I&#8217;d really like to develop it to something bigger. Because, why not?<\/li>\n <\/ul>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=21155\" target=\"_blank\">You can visit my entry&#8217;s page via this link.<\/a> Thank you very much, hope you&#8217;ll enjoy it. Have fun!\u00a0Oh, and I&#8217;d be happy if you rate it and leave a little comment for me. I <em>love<\/em> the feedback. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"December 19th, 2013 11:45 pm","title":"[Ludum Dare #28] parallelsync \u2013 Postmortem"}