{"author_name":"SleepyStudios","cat":"LD #28","comments":[],"epoch":1387514160,"likes":1,"metadata":{"p_key":"34186","p_author":"SleepyStudios","p_authorkey":"504386","p_urlkey":"69732","p_title":"\u201cYou Only Got One Shot\u201d Post mortem","p_cat":"LD #28","p_event":"LD28","p_time":"1387514160","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>This Ludum Dare was a strange one for me. I spent the entirety of the first day just&#8230; making games. I lacked ideas and simply made whatever sounded good at the time.\u00a0This vicious cycle continued for about a day until the (seemingly obvious) &#8220;you only get one bullet idea&#8221; was suggested.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ss51.png\"><img class=\"size-large wp-image-324844 aligncenter\" alt=\"ss5\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ss51-550x330.png\" width=\"550\" height=\"330\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ss51-300x180.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ss51-550x330.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/ss51.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p><strong>What went right:<\/strong><\/p>\n <ul>\n <li>We finished it! That&#8217;s the most important thing of all to me.<\/li>\n <li>The game lacks any major bugs.<\/li>\n <li>Multiplayer is fully functional and fun (in my opinion anyway).<\/li>\n <\/ul>\n <p><strong>What went wrong:<\/strong><\/p>\n <ul>\n <li>Originally the game was going to have a mode dedicated local multiplayer mode where one person would use the keyboard and one would use a controller. Unfortunately I don&#8217;t own a controller so it came as a shock to me when I heard that the controller support I added in was supposedly broken.<\/li>\n <li>I feel like the game lacks polish. Especially with the GUI (this was later fixed in the post-compo version).<\/li>\n <\/ul>\n <p>Overall I enjoyed this Ludum Dare simply because I managed to make quite a few games (although all but one were scrapped) and because I feel that I&#8217;ve created a solid entry.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=23171\">Entry<\/a><\/p>\n <p><a href=\"http:\/\/sleepystudios.itch.io\/you-only-got-one-shot\">Post-Compo Version<\/a><\/p>","time":"December 19th, 2013 11:36 pm","title":"\u201cYou Only Got One Shot\u201d Post mortem"}