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well
i learned some unities
i learned some blenderies
3d is touuuugh

Rigging following a tutorial. It looks okay from here, but those fingers are actually going haywire.

Got rid of fingers to keep poly count low and solve some other problems. The arms are floating in this version, but I think I like the non floating arms better.
May not have been able to show anything in the ludum, but I’m gonna keep at it and see what shennanies I come up with.
Will probably do a couple more re-works as I explore and figure out just how low-poly pixel-textured models work.