Application of theme
Hi all!
I’ve been getting mixed reviews about my application of the theme and I find it curious! Some people can see that I applied the theme and others cannot. Since this is my first Ludum Dare, perhaps there is something I have missed… Does the theme have to convert directly into a game mechanic? In my case, the game is called “You only get one world” and the game is about protecting the one world. Is that a misapplication of the theme? I am very interested in hearing the thoughts of other contestants!
Please check for yourselves here.
Any other thoughts about applying themes would be greatly appreciated! Let’s discuss in the comments!
Comments
Fadobo
19. Dec 2013 · 13:27 UTC
From the LD Rulse: Though rule #3 says your game must be based on the theme, the interpretation of theme is open. If you find yourself stuck, consider using the theme in a different or unusual way (e.g. as a character). If your interpretation seems difficult to understand, feel free to rationalize your use in a blog post.
19. Dec 2013 · 14:07 UTC
Thanks Fadobo! In that case, I think I’ve applied the theme well in the sense that we really do only get one earth and the entire objective of the game is to protect it!
19. Dec 2013 · 15:24 UTC
I think that your application of the theme is perfectly fine (already said it in the comments) and it’s better than a lot of games that won’t get a single remark about their application of the theme in the comments.
19. Dec 2013 · 16:14 UTC
Wow Volute, those were some really insightful comments! Thank you very much! I didn’t really think I was being subtle, but there were certainly opportunities for me to drive the point home that I didn’t use! Will try to make it even more obvious next time 
