Nent – Leveraging WebGL shaders for unique game effects

Nent

This was my first Ludum Dare, and it was absolutely amazing. I had tons of fun, and have enjoyed playing others’ games. My game is written using WebGL shaders and HTML5, and if you’re interested in the technical aspect behind the game, be sure to check out my technical blog post over here:

http://www.zolmeister.com/2013/12/nent.html

Any feedback is greatly appreciated, and thank you guys for being an awesome community.