Monster in My Head, my LD experience
I’m not a fun of long post, so I will make it small (even if I have a lot to say).
That was my first LD experience, I was invited by a friend. What can I say?… it was AWESOME so many great idea, so many great games, and I have learned a lot. My only complain is on me because I wasn’t able to work on the game all the 48h, of the jam, I worked around 12h for work issues.
I’m happy with the result, my idea as always is to try to go outside of the box, think something different and see if it can be “fun”. I’m happy with the general and mood of the game, the graphic and the code needs both to bee much more refined (they are both full of bugs).
I would like to find someone to collaborate and make the game more MVP.
The three main lessons that I have learned are:
- Give the right amount of time on the design at the start.
- Don’t work on advance mechanics until the basic ones are done.
- Enjoy.
If any want have one two minutes spare, please test my game, every feedback is more than welcome.