{"author_name":"Donutttt","cat":"LD #28","comments":[],"epoch":1387279380,"likes":0,"metadata":{"p_key":"34350","p_author":"Donutttt","p_authorkey":"30043","p_urlkey":"69897","p_title":"A Post Mortem of my First Ludum Dare","p_cat":"LD #28","p_event":"LD28","p_time":"1387279380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"30043","us_name":"Donutttt","us_username":"donutttt","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/FirstScreenshot1.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/FirstScreenshot1-300x235.png\" alt=\"FirstScreenshot\" width=\"300\" height=\"235\" class=\"alignnone size-medium wp-image-317717\" \/><\/a> <\/p>\n <p> <strong> How it went <\/strong> <\/p>\n <p>The first thing to say is that it was great fun to make a game and be part of something like ludum dare. The community is excellent, and throughout the whole process I felt as though I was taking part in something huge.<\/p>\n <p>It&#8217;s been fun to play other people&#8217;s games and see what they created. I think making any game in 48 hours is an achievement, but some games are really incredible, given the time span.<\/p>\n <p>One of the best things for me so far has been the help and feedback I&#8217;ve received from the community. It&#8217;s nice to see people enjoying the game, and it&#8217;s useful to get criticism and think about what I can improve.<\/p>\n <p>On that note, here&#8217;s a run down of what went well, and what could have been improved. If you want to play the game further before you read further, my page is here &#8211; http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=30043<\/p>\n <p> <strong> What went well <\/strong> <\/p>\n <p>I was mostly happy just to finish on time. It looked doubtful for a while, and some simple things took longer than I wanted, probably because I&#8217;m still very new to programming. <\/p>\n <p>Looking at comments though people mostly got what the game was about, and thought that it fit the theme. This was a relief as I wasn&#8217;t sure it&#8217;d be obvious how the game fit with the theme. <\/p>\n <p> <strong> What didn&#8217;t go well <\/strong> <\/p>\n <p>The main problem is that &#8216;Listen&#8217; isn&#8217;t much of a game. I&#8217;d always wanted it to be a tad boring, but I had hoped to add in more interaction. <\/p>\n <p>Another problem is the sound. That dull thud\/pop is supposed to be a clock ticking, and my inexperience with sound really shows here.<\/p>\n <p><strong>Conclusion<\/strong><\/p>\n <p>Overall the process was great fun and I&#8217;d love to do it again. I&#8217;ve learned a lot,and had a great time. Thanks to everyone who&#8217;s given he help and feedback, it&#8217;s greatly appreciated. If you&#8217;d like to play my game, you can find it here: http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=30043<\/p>","time":"December 17th, 2013 6:23 am","title":"A Post Mortem of my First Ludum Dare"}