My first LD, post mortem and the future

I have some experience in game creation, I used the Panda3D engine and made some shaders and nature scenes programming with pandas and birds. Then I made 4 games with Stencyl. This was my first project in Unity.

screenshot 

What went good :

  • I could upload the game in time,
  • I could make my game work.

What went bad :

  • I discovered crucial bugs at the time of uploading, couldn’t solve them as I was tired,
  • I was planning to add voices and typos effects during gameplay, couldn’t implement them in time,
  • I made the 3 levels in the last hour, so I didn’t work on the fun, gameplay and replayability factor,
  • I couldn’t make levels with a grid, so I can snap different terrains parts together,
  • there is no music as well :/

What is the future :

  • I plan to finish this game, polish it, make some fun levels and publish it on the google store for free of course.