Boss Level (Post #7)

After a game jam I’ve always wanted to continue developing the game, but this presents a few problems. Firstly, since my game jam code is haphazardly held together with metaphorical duct tape, things start to fall apart and I find myself needing to rewrite and refactor a great deal. Secondly, a game comp or jam has a deadline and so a clear finishing point. Despite my desire to continue adding to my game, I’ve decided to limit myself to music (which is something I always wanted the game to have) and a boss level. The boss level is done! Here is a gif showcasing the level as well as my flawless aim.

Boss Level

I’d like to write up a post-mortem at a later date, but for now I’m eager to try as many games as possible. Congratulations to everyone who made a game in LD28!